v0.8.4
Printable PDF
v0.8.3
Changelog for Mass Effect 5e version 0.8.3
v0.8.2
Changelog for Mass Effect 5e version 0.8.2
v0.8.1 - New Races!
New Character Sheet and welcome the Prothean and Angara races
v0.8.0
Backgrounds, Bestiary Bump, and Barrier
v0.7.1
Changelog for Mass Effect 5e v0.7.1
v0.7.0
Geth forces, Race Audit, and a Weapon Balance
v0.6.0 - A faster way to upgrade
A major back-end overhaul will make it easier to iterate on Mass Effect 5e
v0.5.1 - Cerberus forces
Cerberus forces now in the bestiary.
v0.5.0 - Finally a few monsters
Bestiary drops with Reaper and collector forces. Shield mechanics refactored and some site enhancements
Grunt Generator
Infinite NPCs! Our generator can spits out millions of unique NPC combinations
v0.4.1 - Minor changes
Minor adjustments to Mass Effect 5e version 0.4.0
Version 0.4.0 - Armor Sets & Mods
Armor sets added. Biotic and Tech power damage has been increased. And we've got a new way for you to get involved
Version 0.3.0 - Weapon Update
The weapons have been aligned with Mass Effect 1, 2, & 3 weapon stats
Class changes
Rounding out a lot of the Mass Effect 5e classes
The refactor: So much change, it's basically new
We've overhauled the Mass Effect 5e, making it better than it was before. Better, stronger, faster.
Version 0.1.0-alpha ready!
Classes, races, and spells, oh my! The skeleton of an awesome homebrew.
How it starts
The origin story or Mass Effect 5e. Learn about how the system germinated.