The Adept is the ultimate biotic, able to affect the physical world with the power of the mind.
Hit Die: 1d6
Primary Ability: Wisdom
Saves: Charisma & Wisdom
Engineers are tech specialists, the only class able to employ combat drones on the battlefield.
Hit Die: 1d8
Primary Ability: Intelligence
Saves: Constitution & Intelligence
Infiltrators are tech and combat specialists with the unique ability to cloak themselves.
Primary Ability: Dexterity
Saves: Dexterity & Intelligence
Sentinels are unique, bringing both tech and biotic abilities to the battlefield.
Hit Die: 1d10
Primary Ability: Wisdom or Intelligence
Saves: Charisma & Constitution
Soldiers are pure combat specialists effective at taking down enemies with gunfire.
Primary Ability: Strength or Dexterity
Saves: Strength & Dexterity
Vanguards have a high-risk high-reward combat style, using biotics and melee strikes.
Hit Die: 1d12
Primary Ability: Strength or Wisdom
Saves: Strength & Wisdom